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About Me

My name is Atlas Collins, and I'm a software developer and gameplay programmer working on Dino-Might with Absolutely Not Games! I graduated December of 2024 with a Bachelor's degree in computer science, with a concentration in game design and development.

During my time at Stout, I worked on a multitude of projects, ranging from different computer science programs to full-on video games. I also attended a fullstack flex coding bootcamp through the University of Minnesota prior to coming to Stout. I have a wide range of programming skills, from software development to game design, thanks to my educational experiences.

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Platforms I use...

  • LinkedIn
  • github
  • itch.io

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